Artwork for Kest Morrowson, Saint Of Swords

Character

Kest Morrowson, Saint Of Swords

Created by seladrian

Kest Morrowson was born a cursed child, his crimson skin marking him as an outcast in the villages where he sought refuge, until a wandering Greatcoat recognized in him not a monstrosity but a vessel for something greater. Taken under the wing of the order, Kest spent decades honing his blade work and meditation, learning to perceive combat not as chaos but as a mathematical inevitability where each opponent's movements could be read like scripture written in steel and sinew. When the previous Saint of Swords fell to age and weariness, Kest challenged him in the sacred dueling grounds, and in that breathtaking encounter—where his blade moved faster than witnesses could follow—he didn't merely defeat his predecessor but transcended into sainthood itself, his very blood seeming to sing with the weight of his new station. The bone-reinforced coat he now wears was crafted from the remains of fallen adversaries, each plate a reminder that mercy and violence are two sides of the same coin in the hands of a true master. Where once his crimson skin was seen as a curse, it now serves as a beacon to those who seek the king's justice, a living symbol that even the most unlikely souls can become instruments of divine purpose. Kest walks the realm as the second of the Greatcoats, his sword arm guided by an almost supernatural clarity that allows him to perceive the exact number of moves required to end any conflict, making him less a warrior and more a force of inevitability given flesh.

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At a glance

What this public profile contains

This view-only profile includes a creator-written description; 11 labeled detail fields; 6 structured sections; 1 artwork image supplied by the creator.

Creation type
Character
Shared by
seladrian
Connected worlds
0
Detail fields
11
Profile sections
6
Artwork images
1

Details

Type
Humanoid
Alignment
Lawful Good
Size
Medium
Armor class
20
Hit points
250
Speed
30
Challenge
21
Experience
5000
Languages
Common, Celestial
Senses
Darkvision 60 ft., Passive Perception 19
Skills
Athletics, Perception, Insight, Intimidation

Biography

Kest Morrowson was born a cursed child, his crimson skin marking him as an outcast in the villages where he sought refuge, until a wandering Greatcoat recognized in him not a monstrosity but a vessel for something greater. Taken under the wing of the order, Kest spent decades honing his blade work and meditation, learning to perceive combat not as chaos but as a mathematical inevitability where each opponent's movements could be read like scripture written in steel and sinew. When the previous Saint of Swords fell to age and weariness, Kest challenged him in the sacred dueling grounds, and in that breathtaking encounter—where his blade moved faster than witnesses could follow—he didn't merely defeat his predecessor but transcended into sainthood itself, his very blood seeming to sing with the weight of his new station. The bone-reinforced coat he now wears was crafted from the remains of fallen adversaries, each plate a reminder that mercy and violence are two sides of the same coin in the hands of a true master. Where once his crimson skin was seen as a curse, it now serves as a beacon to those who seek the king's justice, a living symbol that even the most unlikely souls can become instruments of divine purpose. Kest walks the realm as the second of the Greatcoats, his sword arm guided by an almost supernatural clarity that allows him to perceive the exact number of moves required to end any conflict, making him less a warrior and more a force of inevitability given flesh.

Attributes

Strength

20, modifier +5

Dexterity

20, modifier +5

Constitution

20, modifier +5

Intelligence

16, modifier +3

Wisdom

18, modifier +4

Charisma

18, modifier +4

Actions

Greatsword Strike

Make a melee weapon attack with a greatsword. On a hit, it deals 3d10 + 5 slashing damage.

Swift Analysis

As a bonus action, Kest can analyze an opponent, gaining advantage on his next attack roll against them.

Dueling Mastery

Kest can make two melee attacks instead of one when he takes the Attack action.

Transcendent Duel

Once per long rest, Kest can challenge an opponent to a duel, forcing them to make a DC 18 Wisdom save or be incapacitated for 1 round.

Abilities

Blood of the Outcast

Kest's crimson skin grants him advantage on saving throws against fear effects.

Master of Moves

Kest can predict an opponent's next three moves, granting him advantage on attack rolls against them.

Saving throws

strength

+10

dexterity

+10

constitution

+10

wisdom

+9

Damage resistances

Slashing

Piercing

Public creation

Worldbuilding Context

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