
Character
Centispider
In the ancient forests of Eldrin, where the shadows dance and the moonlight whispers secrets, a creature of unparalleled terror lurks. The Centispider, a fusion of arachnid and insectoid, is a primordial force that has haunted the nightmares of the realm for millennia. Born from the ashes of a cataclysmic battle between the forces of light and dark, the Centispider emerged as a living embodiment of the ceaseless struggle between the realms. Its many legs, each tipped with razor-sharp claws, carry it swiftly through the undergrowth, while its venomous mandibles drip with a deadly toxin that can fell even the mightiest of warriors. The creature's body, a grotesque amalgamation of spider and centipede, is covered in a thick, chitinous armor, impervious to all but the most powerful of enchantments. Legends speak of the Centispider's uncanny ability to blend seamlessly into its surroundings, vanishing from sight only to strike with devastating force when its prey least expects it. Those who have glimpsed the creature's true form whisper of its piercing, multifaceted eyes that seem to bore into the very soul, and its haunting, otherworldly screeches that echo through the forest, striking terror into the hearts of all who hear them.
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What this public profile contains
This view-only profile includes a creator-written description; 11 labeled detail fields; 9 structured sections; 8 artwork images supplied by the creator.
- Creation type
- Character
- Shared by
- Enders_Cave
- Connected worlds
- 0
- Detail fields
- 11
- Profile sections
- 9
- Artwork images
- 8
Details
- Type
- Monstrosity
- Alignment
- Chaotic Evil
- Size
- Large
- Armor class
- 18
- Hit points
- 250
- Speed
- 30
- Challenge
- 15
- Experience
- 13000
- Languages
- Undercommon, understands Common but cannot speak
- Senses
- Blindsight 60 ft., Darkvision 120 ft., Passive Perception 16
- Skills
- Stealth, Perception, Athletics
Biography
In the ancient forests of Eldrin, where the shadows dance and the moonlight whispers secrets, a creature of unparalleled terror lurks. The Centispider, a fusion of arachnid and insectoid, is a primordial force that has haunted the nightmares of the realm for millennia. Born from the ashes of a cataclysmic battle between the forces of light and dark, the Centispider emerged as a living embodiment of the ceaseless struggle between the realms. Its many legs, each tipped with razor-sharp claws, carry it swiftly through the undergrowth, while its venomous mandibles drip with a deadly toxin that can fell even the mightiest of warriors. The creature's body, a grotesque amalgamation of spider and centipede, is covered in a thick, chitinous armor, impervious to all but the most powerful of enchantments. Legends speak of the Centispider's uncanny ability to blend seamlessly into its surroundings, vanishing from sight only to strike with devastating force when its prey least expects it. Those who have glimpsed the creature's true form whisper of its piercing, multifaceted eyes that seem to bore into the very soul, and its haunting, otherworldly screeches that echo through the forest, striking terror into the hearts of all who hear them.
Attributes
Strength
20, modifier 5
Dexterity
18, modifier 4
Constitution
22, modifier 6
Intelligence
3, modifier -4
Wisdom
12, modifier 1
Charisma
1, modifier -5
Actions
Multiattack
The Centispider makes three attacks: one with its Bite and two with its Claws.
Bite
Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 25 (3d10 + 5) piercing damage plus 14 (4d6) poison damage. The target must succeed on a DC 18 Constitution saving throw or be poisoned for 1 minute. The poisoned target is paralyzed while poisoned in this way.
Claw
Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 15 (2d8 + 5) slashing damage.
Abilities
Blending Camouflage
The Centispider has advantage on Dexterity (Stealth) checks made to hide in natural environments.
Saving throws
strength
10
dexterity
9
constitution
12
wisdom
6
Legendary actions
Venomous Strike
The Centispider makes one Bite attack. If it hits, the target must make a DC 18 Constitution saving throw or take an additional 21 (6d6) poison damage.
Webbing Ambush
The Centispider can create a web in a 20-foot radius centered on itself. Each creature in that area must succeed on a DC 18 Dexterity saving throw or be restrained by the webbing until it is freed. A creature can use its action to make a DC 18 Strength check, freeing itself or another creature withi
Terrifying Screech
The Centispider emits a horrifying screech. Each creature of its choice within 60 feet must succeed on a DC 18 Wisdom saving throw or be frightened for 1 minute. A frightened target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
Damage resistances
Poison
Slashing
Damage immunities
Psychic
Condition immunities
Charmed
Frightened
Paralyzed
Gallery







Public creation
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