Artwork for Sol

Character

Sol

Created by MajesticSeer3051

Sol was born under circumstances that defied the natural order of his world. His mother, Whisperwind, was a graceful cat folk ranger who roamed the Silverwood forests, while his father, Emberscale, was a proud dragonborn warrior from the volcanic peaks of the Crimson Range. Their love transcended the boundaries of their races, and when Sol emerged into the world, he possessed the powerful frame and draconic features of his father alongside the feline grace and keen instincts of his mother. From his earliest days, Sol felt the pull of both heritages—the wanderlust of his mother's nomadic spirit and the fierce protective nature of his father's honor code. His parents taught him that true strength came not from the power of one's claws or breath, but from the conviction to stand against darkness and shield those too weak to defend themselves. Growing up between two worlds, never fully belonging to either, Sol learned that acceptance came from action rather than appearance. As Sol matured into adulthood, he dedicated himself to the ranger's path, becoming a master tracker and protector of the innocent. His reputation grew across the realm as he ventured into forgotten ruins and cursed lands, always driven by reports of suffering people who needed aid. The turning point in Sol's legendary journey came when the demon queen Kara rose from her ancient slumber, threatening to plunge the world into eternal darkness and chaos. With allies gathered from every corner of the realm and armed with knowledge gained from countless previous trials, Sol led the final assault against Kara's stronghold, facing the demon queen in single combat. Through a combination of his draconic power, feline cunning, and unwavering determination, Sol struck the decisive blow that shattered her physical form and banished her essence back to the abyss. Now, Sol continues his adventures, knowing that evil may always return, but as long as he draws breath, he will stand ready to answer the call of those in need.

Open in Summon Worlds

At a glance

What this public profile contains

This view-only profile includes a creator-written description; 13 labeled detail fields; 8 structured sections; 1 artwork image supplied by the creator.

Creation type
Character
Shared by
MajesticSeer3051
Connected worlds
0
Detail fields
13
Profile sections
8
Artwork images
1

Details

Type
Humanoid
Class
Ranger
Gender
male
Alignment
Lawful Good
Size
Medium
Armor class
18
Hit points
150
Speed
30
Challenge
10
Experience
5900
Languages
Common, Draconic, Sylvan
Senses
Darkvision 60 ft., Keen Smell, Passive Perception 18
Skills
Perception, Stealth, Survival, Animal Handling

Biography

Sol was born under circumstances that defied the natural order of his world. His mother, Whisperwind, was a graceful cat folk ranger who roamed the Silverwood forests, while his father, Emberscale, was a proud dragonborn warrior from the volcanic peaks of the Crimson Range. Their love transcended the boundaries of their races, and when Sol emerged into the world, he possessed the powerful frame and draconic features of his father alongside the feline grace and keen instincts of his mother. From his earliest days, Sol felt the pull of both heritages—the wanderlust of his mother's nomadic spirit and the fierce protective nature of his father's honor code. His parents taught him that true strength came not from the power of one's claws or breath, but from the conviction to stand against darkness and shield those too weak to defend themselves. Growing up between two worlds, never fully belonging to either, Sol learned that acceptance came from action rather than appearance. As Sol matured into adulthood, he dedicated himself to the ranger's path, becoming a master tracker and protector of the innocent. His reputation grew across the realm as he ventured into forgotten ruins and cursed lands, always driven by reports of suffering people who needed aid. The turning point in Sol's legendary journey came when the demon queen Kara rose from her ancient slumber, threatening to plunge the world into eternal darkness and chaos. With allies gathered from every corner of the realm and armed with knowledge gained from countless previous trials, Sol led the final assault against Kara's stronghold, facing the demon queen in single combat. Through a combination of his draconic power, feline cunning, and unwavering determination, Sol struck the decisive blow that shattered her physical form and banished her essence back to the abyss. Now, Sol continues his adventures, knowing that evil may always return, but as long as he draws breath, he will stand ready to answer the call of those i

Attributes

Strength

16, modifier +3

Dexterity

18, modifier +4

Constitution

14, modifier +2

Intelligence

14, modifier +2

Wisdom

16, modifier +3

Charisma

12, modifier +1

Actions

Claw Strike

Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 2d8 + 4 slashing damage.

Dragon's Breath

Sol exhales fire in a 30 ft. cone. Each creature must make a DC 16 Dexterity saving throw, taking 6d6 fire damage on a failed save, or half as much on a success.

Protective Shield

As a reaction, Sol can grant an ally within 30 ft. a +2 bonus to AC until the start of his next turn.

Abilities

Feline Agility

Sol can move with incredible speed, doubling his movement for one turn.

Draconic Resilience

Sol has advantage on saving throws against being frightened.

Nature's Guardian

Sol can communicate with animals and has advantage on animal handling checks.

Adventurer's Instinct

Sol has proficiency in survival and can track creatures easily.

Saving throws

strength

+6

dexterity

+8

constitution

+5

wisdom

+6

Legendary actions

Heroic Charge

Sol can move up to his speed without provoking opportunity attacks and make one claw strike.

Feline Reflexes

Sol can take an additional action on his turn, but it can only be used to Dash or Disengage.

Dragon's Roar

Sol can unleash a powerful roar. All enemies within 30 ft. must succeed on a DC 16 Wisdom saving throw or be frightened until the end of their next turn.

Damage resistances

Fire

Poison

Condition immunities

Frightened

Public creation

Worldbuilding Context

Sol is a public character profile shared by MajesticSeer3051through Summon Worlds. This view keeps the creator's public information together with clear attribution and links to any connected public Worlds; it does not add story details beyond the fields shown on the profile.

Explore the profile as a standalone creative reference, then open Summon Worlds when you want to connect your own characters, locations, art, and lore inside a living World.

Continue building

Develop the ideas around Sol

Use Sol as a character reference when planning motivations, relationships, conflicts, dialogue, and the places that shape a role in the wider setting. Return to the public fields above as a stable reference, then connect new ideas through a World so collaborators can explore how each creation fits the same shared canon.