
Character
Azgrix Verdanthorn
Azgrix was born to a minor noble and a foreign priestess who served the shadowed goddess of secrets and necessary sins. Raised within the temple's obsidian halls, she learned that morality was a luxury afforded only to those with power enough to enforce it. Her mixed heritage marked her as an outsider among both the elven clergy and the human nobility, yet she turned this isolation into strength, studying the intricate laws that governed her goddess's followers with meticulous devotion. For decades, she rose through the priesthood's ranks, earning respect through her unwavering judgment and the subtle way she could reshape doctrine to serve her ambitions. Her life changed forever when her best friend, Theron of House Thornwood, announced his intention to marry not a political ally but the dark goddess herself—a literal manifestation of divine will that shocked the entire realm. The union, consummated through forbidden ritual, legitimized Azgrix's claim to a seat at the High Table, transforming her from a mere priestess into a territorial authority with the power to reshape law itself. Now presiding over the irodum territories, Azgrix weaves together religious doctrine and political control with the precision of a master weaver. Her paladins enforce her will with zealous brutality, ensuring that all crimes committed in her lands either serve the goddess's hidden purposes or face swift, creative punishment. She has established an intricate code that rewards those who sin with intention and cunning while crushing those who stumble into transgression through mere stupidity or carelessness. Her position at the High Table grants her immunity from judgment by her peers, a protection she leverages ruthlessly to expand her influence beyond her homeland. Azgrix understands that true power lies not in the sword but in the ability to define what is just, and she wields that definition like a priestess should—as a sacred instrument of her dark goddess's will. Few dare challenge her authority, for they know that she answers to forces far older and more terrible than any mortal law.
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What this public profile contains
This view-only profile includes a creator-written description; 15 labeled detail fields; 8 structured sections; 1 artwork image supplied by the creator.
- Creation type
- Character
- Shared by
- owenpuppy1
- Connected worlds
- 1
- Detail fields
- 15
- Profile sections
- 8
- Artwork images
- 1
Details
- Type
- Humanoid
- Race
- Half-Elf
- Class
- Cleric
- Gender
- female
- Alignment
- Neutral Evil
- Faction
- The high table
- Size
- Medium
- Armor class
- 18
- Hit points
- 150
- Speed
- 30
- Challenge
- 15
- Experience
- 13000
- Languages
- Common, Elvish, Infernal
- Senses
- Darkvision 60 ft., Passive Perception 15
- Skills
- Deception, Insight, Persuasion, Religion
Biography
Azgrix was born to a minor noble and a foreign priestess who served the shadowed goddess of secrets and necessary sins. Raised within the temple's obsidian halls, she learned that morality was a luxury afforded only to those with power enough to enforce it. Her mixed heritage marked her as an outsider among both the elven clergy and the human nobility, yet she turned this isolation into strength, studying the intricate laws that governed her goddess's followers with meticulous devotion. For decades, she rose through the priesthood's ranks, earning respect through her unwavering judgment and the subtle way she could reshape doctrine to serve her ambitions. Her life changed forever when her best friend, Theron of House Thornwood, announced his intention to marry not a political ally but the dark goddess herself—a literal manifestation of divine will that shocked the entire realm. The union, consummated through forbidden ritual, legitimized Azgrix's claim to a seat at the High Table, transforming her from a mere priestess into a territorial authority with the power to reshape law itself. Now presiding over the irodum territories, Azgrix weaves together religious doctrine and political control with the precision of a master weaver. Her paladins enforce her will with zealous brutality, ensuring that all crimes committed in her lands either serve the goddess's hidden purposes or face swift, creative punishment. She has established an intricate code that rewards those who sin with intention and cunning while crushing those who stumble into transgression through mere stupidity or carelessness. Her position at the High Table grants her immunity from judgment by her peers, a protection she leverages ruthlessly to expand her influence beyond her homeland. Azgrix understands that true power lies not in the sword but in the ability to define what is just, and she wields that definition like a priestess should—as a sacred instrument of her dark goddess's will. Few dare challenge
Attributes
Strength
12, modifier 1
Dexterity
14, modifier 2
Constitution
14, modifier 2
Intelligence
16, modifier 3
Wisdom
20, modifier 5
Charisma
18, modifier 4
Actions
Shadow Bolt
Ranged Spell Attack: +10 to hit, range 120 ft., one target. Hit: 4d10 necrotic damage.
Divine Command
Choose one creature within 60 ft. to make a Wisdom saving throw (DC 18) or be charmed for 1 minute.
Punishing Edict
Target within 30 ft. must succeed on a Constitution saving throw (DC 18) or take 6d8 psychic damage and be incapacitated until the end of its next turn.
Summon Paladin
Call forth a paladin from her order to fight alongside her. The paladin acts on her initiative.
Dark Ritual
Spend 1 minute to regain 3d8 hit points and gain temporary hit points equal to the amount regained.
Law of Shadows
Create a zone of darkness (15 ft. radius) that lasts for 1 minute, obscuring vision and causing disadvantage on attacks.
Abilities
Divine Authority
Azgrix can impose her will, granting her advantage on all Charisma checks.
Shadowed Insight
She has advantage on Wisdom (Insight) checks against creatures in her territory.
Zealous Enforcement
Her paladins gain a +2 bonus to attack rolls when fighting for her.
Cunning Lawmaker
Azgrix can modify existing laws, allowing her to bend rules to her favor.
Saving throws
strength
6
dexterity
7
constitution
8
intelligence
9
wisdom
10
charisma
9
Legendary actions
Shadow Step
Azgrix can teleport up to 60 ft. to an unoccupied space she can see, leaving behind a shadowy afterimage.
Divine Retribution
When a creature hits her with an attack, she can deal 3d10 necrotic damage to that creature as a reaction.
Command Paladins
Azgrix can command all paladins within 120 ft. to make one weapon attack as a group.
Damage resistances
Necrotic
Psychic
Condition immunities
Charmed
Frightened
Public creation
Worldbuilding Context
Azgrix Verdanthorn is a public character profile shared by owenpuppy1through Summon Worlds. This view keeps the creator's public information together with clear attribution and links to any connected public Worlds; it does not add story details beyond the fields shown on the profile.
This creation is connected to Olwemarth, where its details can support consistent characters, locations, lore, and ongoing storytelling across the wider World.
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