
Character
Finnismi
Finnismi was once a scholar of the waterways, a blue fox who spent his days cataloging the delicate ecosystems of rivers and lakes until the day a corrupted water spirit possessed him during a research expedition. The possession shattered his mind, fragmenting his consciousness into a thousand pieces until nothing remained of his original thoughts—save for an inexplicable compulsion to protect the waters from evil. When the entity finally tore itself from his body in agony, it left behind only a void where his skull had been, which mysteriously filled with stone, as if the very earth itself had sealed the wound to anchor him to purpose. Rather than succumb to despair, Finnismi discovered that his rocky visage granted him an uncanny ability to sense malevolent presences lurking beneath the surface of every body of water, from the smallest stream to the deepest lake. Now he wanders the waterways as a relentless hunter, driven by a code that transcends his shattered origins, pursuing the aquatic horrors and corrupted entities that prey upon the innocent creatures dependent on these vital ecosystems. His blue fur has become a beacon of hope to those who dwell near the water, though few understand the tragic cost of his transformation. Finnismi's stone head serves as both a reminder of his lost identity and a symbol of his unbreakable resolve to find redemption through endless vigilance.
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What this public profile contains
This view-only profile includes a creator-written description; 14 labeled detail fields; 6 structured sections; 1 artwork image supplied by the creator.
- Creation type
- Character
- Shared by
- EternalPanda7938
- Connected worlds
- 1
- Detail fields
- 14
- Profile sections
- 6
- Artwork images
- 1
Details
- Type
- Beast
- Class
- Ranger
- Gender
- male
- Alignment
- Neutral Good
- Faction
- Anthropomorphic Animals
- Size
- Medium
- Armor class
- 15
- Hit points
- 85
- Speed
- 30
- Challenge
- 7
- Experience
- 2900
- Languages
- Common, Sylvan
- Senses
- Darkvision 60 ft., Passive Perception 16
- Skills
- Perception, Stealth, Survival
Biography
Finnismi was once a scholar of the waterways, a blue fox who spent his days cataloging the delicate ecosystems of rivers and lakes until the day a corrupted water spirit possessed him during a research expedition. The possession shattered his mind, fragmenting his consciousness into a thousand pieces until nothing remained of his original thoughts—save for an inexplicable compulsion to protect the waters from evil. When the entity finally tore itself from his body in agony, it left behind only a void where his skull had been, which mysteriously filled with stone, as if the very earth itself had sealed the wound to anchor him to purpose. Rather than succumb to despair, Finnismi discovered that his rocky visage granted him an uncanny ability to sense malevolent presences lurking beneath the surface of every body of water, from the smallest stream to the deepest lake. Now he wanders the waterways as a relentless hunter, driven by a code that transcends his shattered origins, pursuing the aquatic horrors and corrupted entities that prey upon the innocent creatures dependent on these vital ecosystems. His blue fur has become a beacon of hope to those who dwell near the water, though few understand the tragic cost of his transformation. Finnismi's stone head serves as both a reminder of his lost identity and a symbol of his unbreakable resolve to find redemption through endless vigilance.
Attributes
Strength
14, modifier +2
Dexterity
18, modifier +4
Constitution
18, modifier +4
Intelligence
12, modifier +1
Wisdom
16, modifier +3
Charisma
10, modifier +0
Actions
Stone Headbutt
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 2d8 + 4 bludgeoning damage.
Water's Wrath
Finnismi channels the power of water, creating a 20 ft. radius of difficult terrain for 1 minute. Creatures must succeed on a DC 15 Strength saving throw or be restrained.
Hunter's Mark
As a bonus action, Finnismi marks a creature within 90 ft. for 1 hour. He deals an extra 1d6 damage to the target whenever he hits it.
Echoes of the Past
Finnismi can tap into his fragmented memories to gain advantage on one Wisdom or Intelligence check per short rest.
Abilities
Guardian of the Waters
Finnismi can sense malevolent entities within 300 feet of any water source.
Rocky Resilience
Finnismi has advantage on saving throws against being knocked prone.
Saving throws
strength
+5
dexterity
+7
constitution
+7
wisdom
+6
Damage resistances
Poison
Psychic
Public creation
Worldbuilding Context
Finnismi is a public character profile shared by EternalPanda7938through Summon Worlds. This view keeps the creator's public information together with clear attribution and links to any connected public Worlds; it does not add story details beyond the fields shown on the profile.
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