
Character
Dino Rafael
A public character created with Summon Worlds.
Open in Summon WorldsDetails
- Type
- Humanoid
- Race
- Elf
- Class
- Druid
- Gender
- male
- Alignment
- Neutral
- Size
- Medium
- Armor class
- 15
- Hit points
- 180
- Speed
- 30
- Challenge
- 10
- Experience
- 5900
- Languages
- Common, Abyssal, Infernal, Elfo, Normal , Anão , Orc, Animal , Geral
- Senses
- Darkvision 60ft, Passive Perception 13, Detectar magia , Detectar armadilhas, Detectar presença
- Skills
- Arcana, Investigation, Perception, Magia , Caça , Transformações , Ferreiro
Biography
Dino Rafael was not your average mage. He was a master of all types of magic, from elemental spells to dark incantations. Born into a family of renowned sorcerers, Dino knew from a young age that he was destined for greatness. However, unlike his relatives who used their powers for personal gain, Dino chose a different path - that of a bounty hunter. With his vast knowledge of magic, Dino quickly became one of the most sought-after bounty hunters in the realm. He had a reputation for always getting his target, no matter how powerful or elusive they may be. Dino's ability to manipulate the elements, summon otherworldly creatures, and cast illusions made him a force to be reckoned with. But beneath his tough exterior and impressive magical abilities, Dino harbored a deep secret. He was not just a bounty hunter for hire - he was also on a personal quest to uncover the truth about his family's dark past.
Appearance
Human male, skilled mage and bounty hunter, with intricate magical tattoos covering his arms.
Attributes
Strength
12, modifier 1
Dexterity
14, modifier 2
Constitution
18, modifier 4
Intelligence
18, modifier 4
Wisdom
16, modifier 3
Charisma
14, modifier 2
Actions
Illusory Veil
Dino creates a realistic illusion that can fool all senses. The illusion lasts for 1 minute and can cover an area of up to 30 feet in diameter.
Summon Otherworldly Creature
Dino summons a creature from another plane to aid him in battle. The creature has its own turn in the initiative order and follows Dino's verbal commands.
Elemental Blast
Dino unleashes a powerful blast of elemental energy, dealing 4d8 damage of a chosen element (fire, cold, lightning, or acid) to a target within 60 feet.
Abilities
Spellcasting
Dino can cast a variety of spells from different schools of magic. He has a spell save DC of 16 and a spell attack bonus of +8. Também tenho tendência de aprender tudo com facilidade.
Saving throws
intelligence
8
wisdom
7