Artwork for Asteria Swiftclaw

Character

Asteria Swiftclaw

Created by Meisha

A public character created with Summon Worlds.

Open in Summon Worlds

Details

Type
Humanoid
Alignment
Neutral Good
Size
Medium
Armor class
15
Hit points
85
Speed
30
Challenge
5
Experience
1800
Languages
Common, Leonine
Senses
Darkvision 60 ft., Passive Perception 15
Skills
Athletics, Acrobatics, Survival, Perception

Biography

Asteria Swiftclaw was born during a raging thunderstorm, her arrival heralded by the crashing of lightning and the roar of the wind. Orphaned as a cub, she was taken in by the Roaring Wind, a fierce tribe of leonine warriors who instilled in her the principles of honor, strength, and unwavering loyalty. Honing her skills with the longsword and javelin, Asteria proved herself a formidable fighter, her movements as graceful as they were deadly. Her green eyes, shining with determination, have witnessed the harsh realities of the world, yet they also hold a glimmer of compassion that sets her apart from her kin. Asteria's true calling, however, lies in the protection of her tribe and the preservation of the wild lands they call home, a duty she fulfills with unparalleled ferocity and an unwavering spirit.

Attributes

Strength

16, modifier +3

Dexterity

18, modifier +4

Constitution

18, modifier +4

Intelligence

12, modifier +1

Wisdom

14, modifier +2

Charisma

10, modifier +0

Actions

Longsword Attack

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 1d10 + 3 slashing damage.

Javelin Throw

Ranged Weapon Attack: +7 to hit, range 30/120 ft., one target. Hit: 1d6 + 4 piercing damage.

Claw Strike

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 1d4 + 3 slashing damage. Asteria can use this as a bonus action after a melee attack.

Wind Dash

Asteria can dash as a bonus action, allowing her to move an additional 40 feet in a straight line. If she ends her movement within 5 feet of an enemy, she can make one claw strike as part of this action.

Protective Stance

Asteria can take the Dodge action as a bonus action, imposing disadvantage on attacks against her until the start of her next turn.

Abilities

Feline Agility

Asteria can move with incredible speed, allowing her to double her movement for one turn after not moving for a turn.

Roaring Wind's Fury

Once per long rest, Asteria can unleash a battle cry, granting allies within 30 feet advantage on their next attack roll.

Saving throws

strength

+6

dexterity

+7

constitution

+7

wisdom

+5

Damage resistances

Bludgeoning

Piercing

Slashing from non-magical attacks

World connections

Appears in