
Character
Asteria Swiftclaw
A public character created with Summon Worlds.
Open in Summon WorldsDetails
- Type
- Humanoid
- Alignment
- Neutral Good
- Size
- Medium
- Armor class
- 15
- Hit points
- 85
- Speed
- 30
- Challenge
- 5
- Experience
- 1800
- Languages
- Common, Leonine
- Senses
- Darkvision 60 ft., Passive Perception 15
- Skills
- Athletics, Acrobatics, Survival, Perception
Biography
Asteria Swiftclaw was born during a raging thunderstorm, her arrival heralded by the crashing of lightning and the roar of the wind. Orphaned as a cub, she was taken in by the Roaring Wind, a fierce tribe of leonine warriors who instilled in her the principles of honor, strength, and unwavering loyalty. Honing her skills with the longsword and javelin, Asteria proved herself a formidable fighter, her movements as graceful as they were deadly. Her green eyes, shining with determination, have witnessed the harsh realities of the world, yet they also hold a glimmer of compassion that sets her apart from her kin. Asteria's true calling, however, lies in the protection of her tribe and the preservation of the wild lands they call home, a duty she fulfills with unparalleled ferocity and an unwavering spirit.
Attributes
Strength
16, modifier +3
Dexterity
18, modifier +4
Constitution
18, modifier +4
Intelligence
12, modifier +1
Wisdom
14, modifier +2
Charisma
10, modifier +0
Actions
Longsword Attack
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 1d10 + 3 slashing damage.
Javelin Throw
Ranged Weapon Attack: +7 to hit, range 30/120 ft., one target. Hit: 1d6 + 4 piercing damage.
Claw Strike
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 1d4 + 3 slashing damage. Asteria can use this as a bonus action after a melee attack.
Wind Dash
Asteria can dash as a bonus action, allowing her to move an additional 40 feet in a straight line. If she ends her movement within 5 feet of an enemy, she can make one claw strike as part of this action.
Protective Stance
Asteria can take the Dodge action as a bonus action, imposing disadvantage on attacks against her until the start of her next turn.
Abilities
Feline Agility
Asteria can move with incredible speed, allowing her to double her movement for one turn after not moving for a turn.
Roaring Wind's Fury
Once per long rest, Asteria can unleash a battle cry, granting allies within 30 feet advantage on their next attack roll.
Saving throws
strength
+6
dexterity
+7
constitution
+7
wisdom
+5
Damage resistances
Bludgeoning
Piercing
Slashing from non-magical attacks
World connections