
Character
River
River was born during a catastrophic flood that drowned his entire village, yet he alone survived by instinctively breathing underwater as an infant—a miracle that marked him as touched by something ancient and primal. Raised by monks who feared his unnatural connection to liquids, he learned to channel his gift through rigorous discipline, only to abandon their teachings at sixteen when he realized their restrictions were suffocating his true potential. He spent years as a mercenary and smuggler, using his mastery over any liquid to steal from the wealthy, poison his enemies, and manipulate those foolish enough to trust him with their secrets. River views morality as merely another current to navigate rather than a code to follow, and he takes contracts from anyone willing to pay, regardless of the consequences to innocent lives. His greatest obsession is discovering the source of his power—an entity or force he glimpses in his dreams, always just beyond reach—and he will betray anyone and everyone if it means getting closer to the truth. Now he wanders from port to port and kingdom to kingdom, a man of terrible talent and questionable motives, leaving flooded ruins and broken promises in his wake.
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What this public profile contains
This view-only profile includes a creator-written description; 14 labeled detail fields; 6 structured sections; 1 artwork image supplied by the creator.
- Creation type
- Character
- Shared by
- EterPhoenix
- Connected worlds
- 0
- Detail fields
- 14
- Profile sections
- 6
- Artwork images
- 1
Details
- Type
- Humanoid
- Race
- Human
- Class
- Sorcerer
- Gender
- male
- Alignment
- Chaotic Neutral
- Size
- Medium
- Armor class
- 15
- Hit points
- 120
- Speed
- 30
- Challenge
- 10
- Experience
- 5000
- Languages
- Common, Aquan
- Senses
- Darkvision 60 ft., Passive Perception 10
- Skills
- Arcana, Stealth, Deception, Persuasion
Biography
River was born during a catastrophic flood that drowned his entire village, yet he alone survived by instinctively breathing underwater as an infant—a miracle that marked him as touched by something ancient and primal. Raised by monks who feared his unnatural connection to liquids, he learned to channel his gift through rigorous discipline, only to abandon their teachings at sixteen when he realized their restrictions were suffocating his true potential. He spent years as a mercenary and smuggler, using his mastery over any liquid to steal from the wealthy, poison his enemies, and manipulate those foolish enough to trust him with their secrets. River views morality as merely another current to navigate rather than a code to follow, and he takes contracts from anyone willing to pay, regardless of the consequences to innocent lives. His greatest obsession is discovering the source of his power—an entity or force he glimpses in his dreams, always just beyond reach—and he will betray anyone and everyone if it means getting closer to the truth. Now he wanders from port to port and kingdom to kingdom, a man of terrible talent and questionable motives, leaving flooded ruins and broken promises in his wake.
Attributes
Strength
12, modifier 1
Dexterity
16, modifier 3
Constitution
20, modifier 5
Intelligence
14, modifier 2
Wisdom
10, modifier 0
Charisma
18, modifier 4
Actions
Liquid Lash
Make a melee spell attack against a target within 30 ft. on a hit, deal 3d8 bludgeoning damage and pull the target 10 ft. closer.
Flooding Wave
Create a wave of water in a 30 ft. cone. Each creature must make a DC 15 Strength saving throw, taking 4d10 bludgeoning damage on a failed save, or half as much on a success.
Drowning Grasp
Target must succeed on a DC 15 Constitution saving throw or take 3d6 necrotic damage and be incapacitated until the end of their next turn.
Liquid Cloak
As a bonus action, River can become partially liquid, gaining advantage on Dexterity saving throws and resistance to bludgeoning damage for 1 minute.
Abilities
Liquid Manipulation
River can control any liquid within 60 feet, allowing him to reshape, move, or solidify it at will.
Aquatic Survival
River can breathe underwater and swim at a speed of 60 feet, unaffected by water pressure.
Saving throws
strength
1
dexterity
3
constitution
5
intelligence
2
wisdom
0
charisma
4
Damage resistances
Poison
Water
Public creation
Worldbuilding Context
River is a public character profile shared by EterPhoenixthrough Summon Worlds. This view keeps the creator's public information together with clear attribution and links to any connected public Worlds; it does not add story details beyond the fields shown on the profile.
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