
Character
D.D. Morris
A public character created with Summon Worlds.
Open in Summon WorldsDetails
- Type
- Humanoid
- Race
- Human
- Class
- Ranger
- Gender
- female
- Alignment
- Chaotic Good
- Faction
- Rock-Stars
- Size
- Medium
- Armor class
- 15
- Hit points
- 120
- Speed
- 30
- Challenge
- 7
- Experience
- 2900
- Languages
- Common, Elvish
- Senses
- Darkvision 60 ft., Passive Perception 16
- Skills
- Acrobatics, Nature, Performance, Survival
Biography
Born in the shadow of a dying industrial town, D.D. Morris discovered her calling when she stumbled upon an abandoned bass guitar in her grandmother's attic, its strings humming with forgotten melodies that seemed to speak directly to her wild spirit. She taught herself to play by ear, learning the ancient rhythms of rock and roll from vinyl records and bootleg tapes, refusing to be constrained by traditional music theory or societal expectations. When she met Tonya and Theresa at a underground venue, the three kindred spirits recognized in each other a shared hunger for freedom and rebellion that transcended ordinary performance—they became Stink Finger, a force of nature that channeled chaos into cathartic sound. D.D.'s approach to the bass was primal and unorthodox, treating her instrument less like a tool and more like an extension of her untamed soul, creating low-end frequencies that could shake the foundations of oppressive systems. By day she roamed the wilderness beyond the city, honing her ranger's instincts and communing with nature, believing that true artistry required both solitude and wild authenticity. Her chaotic good nature manifested in her fierce protection of her bandmates and her refusal to compromise their artistic vision for commercial gain, making her a legend among those who valued integrity over fame. D.D. Morris became a symbol of rebellion—a bassist whose strings sang the song of the free and the fearless, forever bound to her sisters in sonic revolution.
Attributes
Strength
14, modifier 2
Dexterity
18, modifier 4
Constitution
20, modifier 5
Intelligence
12, modifier 1
Wisdom
16, modifier 3
Charisma
17, modifier 3
Actions
Bass Blast
D.D. unleashes a powerful sound wave, dealing 4d8 thunder damage in a 30 ft. cone. Creatures must succeed on a DC 15 Constitution saving throw or be deafened for 1 minute.
Ranger's Fury
D.D. makes a melee attack with her bass guitar, dealing 2d10 + 4 bludgeoning damage. On a hit, she can choose to knock the target prone.
Nature's Call
D.D. summons the spirits of the wild, allowing her to cast 'Entangle' as a spell without expending a spell slot. DC 15 Strength saving throw to escape.
Rebellious Anthem
D.D. plays a rousing tune, granting allies within 30 ft. a bonus of 1d4 to their next attack roll or saving throw. This can be used once per short rest.
Abilities
Wild Resonance
D.D. can sense disturbances in nature, granting advantage on Wisdom checks related to survival and perception.
Sonic Shield
Once per long rest, D.D. can absorb sound waves, granting resistance to thunder damage for 1 minute.
Saving throws
strength
5
dexterity
7
constitution
8
wisdom
6