Artwork for Vidar,Perfected Standstill

Character

Vidar,Perfected Standstill

Created by Bonix

Vidar stood as the Third Ruler of the Visitorq—the primordial race whose absolute dominion governed the Earth across unbroken millennia. ​He held mastery over the conceptual sorcery of Kinetostasis, a power so profound it arrested entropy itself and bound reality in eternal suspension. By dictating the frozen state of space and time, he encased all matter in an ominous, abyssal blue ice known as Rigorfrost. Across centuries of unending warfare, the ceaseless flow of Kinetostasis slowly crystallized half of his pristine white plate; his own uncompromising will froze both armor and flesh into a state of immortal permanence. ​When Supreme Flatty seized the throne with an iron fist, Vidar refused to bend the knee to her arrogant reign. His conviction was so absolute that the very concept of motion seemed to recoil in his presence. Deep within the shadows of the Age of Arrogance, he secretly forged the Cocytus Legion, biding his time until the empire fractured. ​That moment arrived when Krul’s shadow machinations ignited the bloody civil war of the Age of Decadence. Vidar’s legion clashed repeatedly with Flatty’s depleted Tiāmat forces, neither sovereign able to break the other’s terrifying resolve. ​Yet as the war dragged on, the Cocytus Legion grew utterly exhausted. Sensing the tides turning as humanity rose in violent rebellion, Vidar ordered a retreat, leading his remnant forces into self-imposed exile beneath the barren wastes of the North Pole. There, his solitary vigil was swallowed by time, his name erased from memory as a new world bloomed above his frozen tomb. ​Ten years ago, mere weeks before the Great Invasion of the Blighted Vanguard, the Third Ruler stirred. Like a violent, apocalyptic blizzard, Vidar swept across Albion, entombing the nation in a perpetual tomb of Rigorfrost and seizing the Giudecca Spire—the vital conduit of Gaia Energy required for his race’s survival. To this day, the English Channel remains a desolate, frozen highway of hardened ice. ​Now, with crystalline lungs drawing breath through arcane filters and a burning azure eye gleaming from his ice-engraved countenance, Vidar stands as a living contradiction: a being of absolute stillness traversing a world that foolishly believed him dead. Motion itself falters in his wake, for within his frozen heart lies the power to arrest not merely flesh and steel, but the very march of time itself.

Open in Summon Worlds

At a glance

What this public profile contains

This view-only profile includes a creator-written description; 14 labeled detail fields; 6 structured sections; 1 artwork image supplied by the creator.

Creation type
Character
Shared by
Bonix
Connected worlds
1
Detail fields
14
Profile sections
6
Artwork images
1

Details

Type
Celestial
Race
Visitorq
Gender
male
Alignment
Neutral
Faction
Cocytus Legion
Size
Medium
Armor class
18
Hit points
150
Speed
30
Challenge
15
Experience
13000
Languages
Common, Celestial, Primordial
Senses
Darkvision 60 ft., Truesight 30 ft., Passive Perception 20
Skills
Arcana, Intimidation, Perception

Biography

Vidar stood as the Third Ruler of the Visitorq—the primordial race whose absolute dominion governed the Earth across unbroken millennia. ​He held mastery over the conceptual sorcery of Kinetostasis, a power so profound it arrested entropy itself and bound reality in eternal suspension. By dictating the frozen state of space and time, he encased all matter in an ominous, abyssal blue ice known as Rigorfrost. Across centuries of unending warfare, the ceaseless flow of Kinetostasis slowly crystallized half of his pristine white plate; his own uncompromising will froze both armor and flesh into a state of immortal permanence. ​When Supreme Flatty seized the throne with an iron fist, Vidar refused to bend the knee to her arrogant reign. His conviction was so absolute that the very concept of motion seemed to recoil in his presence. Deep within the shadows of the Age of Arrogance, he secretly forged the Cocytus Legion, biding his time until the empire fractured. ​That moment arrived when Krul’s shadow machinations ignited the bloody civil war of the Age of Decadence. Vidar’s legion clashed repeatedly with Flatty’s depleted Tiāmat forces, neither sovereign able to break the other’s terrifying resolve. ​Yet as the war dragged on, the Cocytus Legion grew utterly exhausted. Sensing the tides turning as humanity rose in violent rebellion, Vidar ordered a retreat, leading his remnant forces into self-imposed exile beneath the barren wastes of the North Pole. There, his solitary vigil was swallowed by time, his name erased from memory as a new world bloomed above his frozen tomb. ​Ten years ago, mere weeks before the Great Invasion of the Blighted Vanguard, the Third Ruler stirred. Like a violent, apocalyptic blizzard, Vidar swept across Albion, entombing the nation in a perpetual tomb of Rigorfrost and seizing the Giudecca Spire—the vital conduit of Gaia Energy required for his race’s survival. To this day, the English Channel remains a desolate, frozen highway of hardened ice.

Attributes

Strength

18, modifier 4

Dexterity

14, modifier 2

Constitution

20, modifier 5

Intelligence

16, modifier 3

Wisdom

20, modifier 5

Charisma

12, modifier 1

Actions

Breath of Stillness

Create a barrier of Kinetostasis around you. All attacks with mass within 30 ft. are frozen in time for 1 minute. DC 18 Strength save to resist.

Rumble of the Voidfrost Thunder

Gather Kinetostasis energy and strike the ground, causing a quake. All creatures within 20 ft. take 4d10 bludgeoning damage and must succeed on a DC 18 Dexterity save or be restrained in Rigorfrost for 1 round.

Edict of the Still King

Concentrate Kinetostasis to create a giant Rigorfrost greatsword. Make a melee attack with a +9 to hit, dealing 3d12 slashing damage and inflicting Kinetostasis on hit, causing the target to be trapped into Rigorfrost until the end of their next turn.

Abilities

Frozen Presence

Creatures within 10 feet must succeed on a DC 18 Wisdom save or be frightened until the end of their next turn.

Saving throws

strength

9

dexterity

7

constitution

10

intelligence

8

wisdom

11

Damage resistances

Cold

Psychic

Public creation

Worldbuilding Context

Vidar,Perfected Standstill is a public character profile shared by Bonixthrough Summon Worlds. This view keeps the creator's public information together with clear attribution and links to any connected public Worlds; it does not add story details beyond the fields shown on the profile.

This creation is connected to In Utter Darkness, where its details can support consistent characters, locations, lore, and ongoing storytelling across the wider World.

World connections

Appears in

Continue building

Develop the ideas around Vidar,Perfected Standstill

Use Vidar,Perfected Standstill as a character reference when planning motivations, relationships, conflicts, dialogue, and the places that shape a role in the wider setting. Return to the public fields above as a stable reference, then connect new ideas through a World so collaborators can explore how each creation fits the same shared canon.