
Character
Kidan Doven
A public character created with Summon Worlds.
Open in Summon WorldsDetails
- Type
- Humanoid
- Race
- Human
- Gender
- male
- Alignment
- Lawful Evil
- Size
- Medium
- Armor class
- 15
- Hit points
- 135
- Speed
- 30
- Challenge
- 12
- Experience
- 6000
- Languages
- Common, Infernal, Draconic
- Senses
- Darkvision 60 ft., Passive Perception 11
- Skills
- Arcana, Deception, Insight, Intimidation
Biography
Kidan Doven was once a gifted scholar of the arcane arts who sought to bridge the mortal realm with the creatures of the Inwa system—a parallel dimension teeming with primal beasts. During a catastrophic summoning ritual gone wrong, the barrier between worlds fractured, and Kidan's body became a permanent conduit for interdimensional energy, scarring his arm and warping his hand into something no longer entirely human. The mask he wears was crafted to contain the overwhelming sensory visions that flood his mind whenever the Inwa system pulses with activity, its yellow markings serving as focal points to channel the chaos. Rather than viewing his curse as a tragedy, Kidan embraced it with dark pragmatism, founding the Yellows setembers—a militant order dedicated to harnessing corrupted creatures as tools for imposing order through controlled chaos. His creatures arrive twisted and malformed, their forms barely holding together in the material world, yet Kidan commands them with surgical precision, using their very instability as a weapon against those who oppose his vision. Beneath his sardonic wit and cryptic demeanor lies a man who has rationalized that suffering and corruption are merely the price of progress, and he will stop at nothing to prove that even broken things can be made useful.
Attributes
Strength
14, modifier 2
Dexterity
16, modifier 3
Constitution
20, modifier 5
Intelligence
18, modifier 4
Wisdom
12, modifier 1
Charisma
16, modifier 3
Actions
Summon Corrupted Wolf
Kidan summons a corrupted wolf that attacks on his command. The wolf has 30 HP and deals 2d6+2 slashing damage.
Corrupted Serpent Strike
Kidan unleashes a serpent that constricts a target. The target must succeed on a DC 15 Strength saving throw or take 3d8 poison damage and be restrained.
Arcane Blast
Kidan channels energy to unleash a blast in a 30 ft. line. Each creature must make a DC 16 Dexterity saving throw, taking 4d10 force damage on a failed save, or half as much on a success.
Twisted Command
Kidan can command a corrupted creature to make an attack as a bonus action. The creature gains a +2 to its attack roll.
Mysterious Presence
Kidan can use an action to impose disadvantage on an enemy's next attack roll against him. This ability can be used once per turn.
Abilities
Corrupted Summoning
Kidan can summon corrupted creatures once per long rest, gaining advantage on summon rolls.
Arcane Conduit
Kidan has resistance to psychic damage and advantage on saving throws against being charmed or frightened.
Saving throws
Strength
6
Dexterity
7
Intelligence
8
Wisdom
4