Artwork for Death-Bat

Character

Death-Bat

Created by MrTime

Born as Kael Vesperos in the mining colonies of the Ashdeep, Death-Bat was a sickly child whose constant screaming from night terrors drove his family to abandon him in the caverns below, hoping the echoing darkness would muffle his anguished wails. Alone and starving, he discovered that his screams possessed an unnatural resonance—they shattered stone and fractured bone—and he learned to weaponize his anguish through a pact with something ancient that dwelt in those depths, a being that fed on suffering and promised him strength beyond measure. He emerged from the caves transformed and broken, his mind fractured into competing personas: one a savage, domineering tyrant who ruled through terror, and another a pathetic, fawning servant desperate for approval from any authority figure powerful enough to remind him of his worthlessness. When Draar Noir's recruiters discovered him, they recognized in Death-Bat a perfect instrument of control—a man whose psychological fractures made him simultaneously brutalize the weak and grovel before the strong, never threatening the hierarchy but always reinforcing it through calculated cruelty. He rose through the ranks by perfecting his screams into instruments of psychological devastation, learning to shatter not just bodies but the very will to resist in his victims. Now, as the third general, Death-Bat exists in a perpetual state of schizophrenic servitude, swinging between sadistic dominance and obsequious submission, his warlock powers drawing strength from the pain he inflicts and the humiliation he endures.

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At a glance

What this public profile contains

This view-only profile includes a creator-written description; 14 labeled detail fields; 6 structured sections; 1 artwork image supplied by the creator.

Creation type
Character
Shared by
MrTime
Connected worlds
0
Detail fields
14
Profile sections
6
Artwork images
1

Details

Type
Humanoid
Race
Human
Class
Warlock
Gender
male
Alignment
Neutral Evil
Size
Medium
Armor class
15
Hit points
120
Speed
30
Challenge
10
Experience
5000
Languages
Common, Infernal
Senses
Darkvision 60 ft., Passive Perception 12
Skills
Intimidation, Deception, Perception

Biography

Born as Kael Vesperos in the mining colonies of the Ashdeep, Death-Bat was a sickly child whose constant screaming from night terrors drove his family to abandon him in the caverns below, hoping the echoing darkness would muffle his anguished wails. Alone and starving, he discovered that his screams possessed an unnatural resonance—they shattered stone and fractured bone—and he learned to weaponize his anguish through a pact with something ancient that dwelt in those depths, a being that fed on suffering and promised him strength beyond measure. He emerged from the caves transformed and broken, his mind fractured into competing personas: one a savage, domineering tyrant who ruled through terror, and another a pathetic, fawning servant desperate for approval from any authority figure powerful enough to remind him of his worthlessness. When Draar Noir's recruiters discovered him, they recognized in Death-Bat a perfect instrument of control—a man whose psychological fractures made him simultaneously brutalize the weak and grovel before the strong, never threatening the hierarchy but always reinforcing it through calculated cruelty. He rose through the ranks by perfecting his screams into instruments of psychological devastation, learning to shatter not just bodies but the very will to resist in his victims. Now, as the third general, Death-Bat exists in a perpetual state of schizophrenic servitude, swinging between sadistic dominance and obsequious submission, his warlock powers drawing strength from the pain he inflicts and the humiliation he endures.

Attributes

Strength

18, modifier +4

Dexterity

14, modifier +2

Constitution

20, modifier +5

Intelligence

12, modifier +1

Wisdom

10, modifier +0

Charisma

16, modifier +3

Actions

Death Scream

As an action, Death-Bat unleashes a horrific scream. Each creature within 30 ft. must make a DC 15 Constitution saving throw, taking 4d10 psychic damage on a failed save, or half as much on a success.

Brutal Punishment

Melee attack: +7 to hit, reach 5 ft., one target. Hit: 2d10 + 4 slashing damage. If the target is frightened, they take an additional 2d6 psychic damage.

Psychic Shatter

As a bonus action, Death-Bat can target one creature he can see within 60 ft. They must succeed on a DC 15 Intelligence saving throw or take 3d8 psychic damage and be stunned until the end of their next turn.

Abilities

Psychological Terror

Enemies within 30 feet must succeed on a DC 15 Wisdom saving throw or be frightened until the end of their next turn.

Echoing Screams

Death-Bat's screams can be heard up to 300 feet away, instilling fear in those who hear them.

Saving throws

strength

+7

dexterity

+5

constitution

+8

charisma

+6

Damage resistances

Psychic

Public creation

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