Artwork for Kras Maccratum

Character

Kras Maccratum

Created by Wandering_Fool

Kras Maccratum's path to becoming a revered Paladin General of the Church worshiping the Goddess of Light was not without its challenges. Born to a humble farming family, Kras displayed an innate aptitude for wielding the elemental forces of light from a young age. His unwavering dedication to the Goddess and his unwavering moral compass led him to join the ranks of the Paladins, where he quickly rose through the ranks with his exceptional combat skills and unparalleled healing abilities. Through years of rigorous training and selfless service, Kras honed his abilities, mastering the art of summoning shields, swords, and even a mighty avatar of light to protect the faithful. Yet, Kras never lost sight of his roots, using his powers to heal the sick and purify the corrupted, earning him the respect and admiration of his fellow Paladins and the common folk alike.

Open in Summon Worlds

At a glance

What this public profile contains

This view-only profile includes a creator-written description; 15 labeled detail fields; 6 structured sections; 1 artwork image supplied by the creator.

Creation type
Character
Shared by
Wandering_Fool
Connected worlds
1
Detail fields
15
Profile sections
6
Artwork images
1

Details

Type
Humanoid
Race
Human
Class
Paladin
Gender
male
Alignment
Neutral Good
Faction
Goddess of Light's Warriors
Size
Medium
Armor class
20
Hit points
150
Speed
30
Challenge
15
Experience
13000
Languages
Common, Celestial
Senses
Darkvision 60 ft., Passive Perception 15
Skills
Athletics, Medicine, Persuasion, Religion

Biography

Kras Maccratum's path to becoming a revered Paladin General of the Church worshiping the Goddess of Light was not without its challenges. Born to a humble farming family, Kras displayed an innate aptitude for wielding the elemental forces of light from a young age. His unwavering dedication to the Goddess and his unwavering moral compass led him to join the ranks of the Paladins, where he quickly rose through the ranks with his exceptional combat skills and unparalleled healing abilities. Through years of rigorous training and selfless service, Kras honed his abilities, mastering the art of summoning shields, swords, and even a mighty avatar of light to protect the faithful. Yet, Kras never lost sight of his roots, using his powers to heal the sick and purify the corrupted, earning him the respect and admiration of his fellow Paladins and the common folk alike.

Attributes

Strength

18, modifier 4

Dexterity

14, modifier 2

Constitution

20, modifier 5

Intelligence

12, modifier 1

Wisdom

16, modifier 3

Charisma

18, modifier 4

Actions

Shield Summon

Summons five light shields to absorb up to 50 damage total, protecting him and allies.

Shield Throw

Throws a shield dealing 4d10 radiant damage, returning it to him after the attack.

Phalanx Formation

Creates 10 illusory duplicates of himself for 1 minute, each can take damage.

Sword Of Light

Summons 10 radiant swords, dealing 2d8 radiant damage each, can be controlled at will.

High Heal

Heals a target for 70 hit points, even if they are at the brink of death.

Wide Heal

Heals all allies within a 10-meter radius for 30 hit points.

Purify

Removes all debuffs and dark magic effects from a target within 30 feet.

Heavens Guard

Creates a massive avatar of light that can attack for 6d10 radiant damage, lasts 1 minute.

Abilities

Divine Resilience

Kras gains advantage on saving throws against spells and magical effects.

Aura of Healing

All allies within 10 feet regain 5 hit points at the start of their turn.

Saving throws

strength

8

dexterity

6

constitution

10

wisdom

7

charisma

8

Damage resistances

Radiant

Necrotic

Public creation

Worldbuilding Context

Kras Maccratum is a public character profile shared by Wandering_Foolthrough Summon Worlds. This view keeps the creator's public information together with clear attribution and links to any connected public Worlds; it does not add story details beyond the fields shown on the profile.

This creation is connected to Eartheria, where its details can support consistent characters, locations, lore, and ongoing storytelling across the wider World.

World connections

Appears in

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