Artwork for James Thordin

Character

James Thordin

Created by owenpuppy1

James Thordin was born into the most revered bloodline of the Thordin Theocratic Order, a lineage stretching back millennia to the very dragons who carved civilization from primordial chaos. His ancestors were chosen vessels, blessed by the celestial wyrms themselves to shepherd the faithful through the eternal struggle between divine grace and infernal corruption. From his earliest memories, James was groomed for religious authority, educated in sacred texts that detailed the cosmic hierarchy established by his draconic progenitors. The weight of expectation pressed upon his scaled shoulders like ancient stone, for he carried within his blood the direct essence of the gods his people worshipped. His family had long harbored a deep contempt for the Thornwood lineage, viewing them as heretical pretenders who corrupted the natural order with their secular ambitions and forbidden knowledge. This ancestral hatred was woven into the very fabric of his upbringing, reinforced through sermons, rituals, and the unspoken understanding that the Thornwoods represented everything the theocracy sought to eradicate. When James ascended to leadership of the Council of Religious Leaders, he inherited dominion over a shadowy institution known only to the theocracy's highest echelons—the High Table, a gathering place for those who truly understood the mechanics of divine power. Though the Council wielded no formal authority within the theocratic government, its members answered only to the immortal dragon gods themselves, who occasionally descended from their transcendent realms to guide their descendants in matters of existential importance. James learned that the High Table operated as a check against corruption, a hidden court where the most dangerous threats to the theocracy's survival were identified and neutralized. His role as head of the Council meant serving as an intermediary between the mortal realm and the celestial dragons, interpreting their divine will and ensuring the faithful remained on the righteous path. Despite his lawful nature and genuine devotion to his people's spiritual welfare, James carried the burden of terrible knowledge—secrets about the true nature of the afterlife, about sacrifices made in darkness, and about the thin line separating salvation from damnation.

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At a glance

What this public profile contains

This view-only profile includes a creator-written description; 15 labeled detail fields; 8 structured sections; 1 artwork image supplied by the creator.

Creation type
Character
Shared by
owenpuppy1
Connected worlds
1
Detail fields
15
Profile sections
8
Artwork images
1

Details

Type
Dragonborn
Race
Dragonborn
Class
Cleric
Gender
male
Alignment
Lawful Good
Faction
Thordin theocratic order
Size
Medium
Armor class
18
Hit points
250
Speed
30
Challenge
20
Experience
5000
Languages
Common, Draconic, Celestial
Senses
Darkvision 60 ft., Passive Perception 20
Skills
Religion, Persuasion, Insight, History

Biography

James Thordin was born into the most revered bloodline of the Thordin Theocratic Order, a lineage stretching back millennia to the very dragons who carved civilization from primordial chaos. His ancestors were chosen vessels, blessed by the celestial wyrms themselves to shepherd the faithful through the eternal struggle between divine grace and infernal corruption. From his earliest memories, James was groomed for religious authority, educated in sacred texts that detailed the cosmic hierarchy established by his draconic progenitors. The weight of expectation pressed upon his scaled shoulders like ancient stone, for he carried within his blood the direct essence of the gods his people worshipped. His family had long harbored a deep contempt for the Thornwood lineage, viewing them as heretical pretenders who corrupted the natural order with their secular ambitions and forbidden knowledge. This ancestral hatred was woven into the very fabric of his upbringing, reinforced through sermons, rituals, and the unspoken understanding that the Thornwoods represented everything the theocracy sought to eradicate. When James ascended to leadership of the Council of Religious Leaders, he inherited dominion over a shadowy institution known only to the theocracy's highest echelons—the High Table, a gathering place for those who truly understood the mechanics of divine power. Though the Council wielded no formal authority within the theocratic government, its members answered only to the immortal dragon gods themselves, who occasionally descended from their transcendent realms to guide their descendants in matters of existential importance. James learned that the High Table operated as a check against corruption, a hidden court where the most dangerous threats to the theocracy's survival were identified and neutralized. His role as head of the Council meant serving as an intermediary between the mortal realm and the celestial dragons, interpreting their divine will and ensuring the

Attributes

Strength

20, modifier +5

Dexterity

14, modifier +2

Constitution

20, modifier +5

Intelligence

16, modifier +3

Wisdom

22, modifier +6

Charisma

18, modifier +4

Actions

Divine Smite

Make a melee weapon attack. On hit, deal an extra 4d8 radiant damage.

Channel Divinity: Sacred Flame

Each creature in a 30-ft radius must make a DC 21 Dexterity saving throw, taking 6d8 radiant damage on a failed save.

Dragon Breath

Exhale a 60-ft cone of fire. Each creature must make a DC 21 Dexterity saving throw, taking 12d10 fire damage on a failed save, or half as much on a success.

Holy Judgment

Choose a creature within 60 ft. It must succeed on a DC 21 Wisdom saving throw or take 8d6 radiant damage and be blinded until the end of its next turn.

Celestial Shield

As a reaction, add +5 to an ally's AC against one attack.

Righteous Fury

Make two melee attacks. On hit, each deals 2d10 + 5 slashing damage.

Abilities

Divine Insight

James can add his Wisdom modifier to any Intelligence check.

Celestial Connection

Once per long rest, he can cast a spell without expending a spell slot.

Dragon's Resilience

He has advantage on saving throws against being frightened.

Holy Presence

All allies within 30 feet gain a +2 bonus to saving throws.

Saving throws

strength

+10

dexterity

+9

constitution

+10

intelligence

+9

wisdom

+13

charisma

+11

Legendary actions

Divine Intervention

Once per round, James can reroll a failed saving throw or attack roll.

Summon Celestial Wyrm

Call forth a spectral dragon ally that fights for him for 1 minute.

Heavenly Retribution

Choose a creature within 60 ft. It must make a DC 21 Wisdom saving throw or take 6d10 radiant damage.

Damage resistances

Radiant

Necrotic

Condition immunities

Frightened

Public creation

Worldbuilding Context

James Thordin is a public character profile shared by owenpuppy1through Summon Worlds. This view keeps the creator's public information together with clear attribution and links to any connected public Worlds; it does not add story details beyond the fields shown on the profile.

This creation is connected to Olwemarth, where its details can support consistent characters, locations, lore, and ongoing storytelling across the wider World.

World connections

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