
Character
Water Girl
Water Girl, a captivating figure, was once a mortal woman, Transformed into a being composed entirely of the very essence of life itself, she now roams the world, seeking to understand her newfound existence. Born from the primordial waters that birthed the universe, her very form is a testament to the power and mystery of the natural world. With each step, she leaves a trail of glistening droplets, a physical manifestation of her connection to the fluid that sustains all living things. Trapped in a perpetual state of flux, she has the ability to manipulate and control the flow of water, using it as a weapon against those who seek to harm the delicate balance of the elements. Yet, beneath her ethereal beauty, she harbors a deep longing to reclaim her humanity, to find a way to break the enchantment that has made her a creature of the tides.
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What this public profile contains
This view-only profile includes a creator-written description; 12 labeled detail fields; 6 structured sections; 1 artwork image supplied by the creator.
- Creation type
- Character
- Shared by
- Enders_Cave
- Connected worlds
- 0
- Detail fields
- 12
- Profile sections
- 6
- Artwork images
- 1
Details
- Type
- Elemental
- Gender
- female
- Alignment
- Neutral Good
- Size
- Medium
- Armor class
- 15
- Hit points
- 120
- Speed
- 30
- Challenge
- 10
- Experience
- 5000
- Languages
- Common, Primordial
- Senses
- Darkvision 60 ft., Water Sense 120 ft.
- Skills
- Acrobatics, Nature, Persuasion, Stealth
Biography
Water Girl, a captivating figure, was once a mortal woman, Transformed into a being composed entirely of the very essence of life itself, she now roams the world, seeking to understand her newfound existence. Born from the primordial waters that birthed the universe, her very form is a testament to the power and mystery of the natural world. With each step, she leaves a trail of glistening droplets, a physical manifestation of her connection to the fluid that sustains all living things. Trapped in a perpetual state of flux, she has the ability to manipulate and control the flow of water, using it as a weapon against those who seek to harm the delicate balance of the elements. Yet, beneath her ethereal beauty, she harbors a deep longing to reclaim her humanity, to find a way to break the enchantment that has made her a creature of the tides.
Attributes
Strength
10, modifier 0
Dexterity
16, modifier 3
Constitution
20, modifier 5
Intelligence
14, modifier 2
Wisdom
18, modifier 4
Charisma
16, modifier 3
Actions
Water Manipulation
As an action, Water Girl can manipulate water within 60 ft., creating difficult terrain or forming shapes. This can also deal 3d8 bludgeoning damage if used offensively.
Aqua Shield
As a reaction, she can create a shield of water, granting +2 AC until the start of her next turn.
Tidal Wave
Once per long rest, Water Girl can summon a wave in a 30 ft. line, forcing creatures to make a DC 16 Strength saving throw or take 6d10 bludgeoning damage and be knocked prone.
Healing Rain
As an action, Water Girl can create a rain that heals allies within a 30 ft. radius for 3d6 hit points. This can be used once per short rest.
Abilities
Fluid Form
Water Girl can move through small openings and is immune to grappling.
Tidal Resilience
She has resistance to bludgeoning damage from non-magical attacks.
Saving throws
strength
0
dexterity
3
constitution
5
intelligence
2
wisdom
4
charisma
3
Damage resistances
bludgeoning
Public creation
Worldbuilding Context
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