Artwork for Troy Grayson

Character

Troy Grayson

Created by Taaront

Raised in the Saint Catherine's Home for Forgotten Children, Troy spent eighteen years within those gray institutional walls, his sharp features and brooding demeanor earning him few friends among staff or residents alike. On the day the orphanage finally turned him out—deemed too old, too difficult, too dangerous—the world itself seemed to collapse as reports of a plague swept across the nation, transforming the living into shambling horrors that hungered for flesh. Cornered at the Midtown rail depot with nowhere to run and nothing to lose, Troy commandeered a freight locomotive through sheer force of will and desperation, gunning the engine forward as infected bodies clawed at the metal exterior. The train became his sanctuary, his fortress, his only constant companion as he learned to navigate a fractured country where civilization had crumbled into chaos and every supply run risked encounters with both the undead and the twisted mutants that emerged from the plague's dark depths. Armed with a revolver scavenged from a dead conductor and a fire axe torn from an emergency case, Troy transformed the train's interior into an ever-evolving stronghold, reinforcing walls, stockpiling weapons, and establishing supply routes through the devastated landscape. Circling endlessly across the heartland in an endless loop, he survives through brutal pragmatism and raw ferocity, answering to no law but his own, bound by no moral code save the primal need to endure another day.

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At a glance

What this public profile contains

This view-only profile includes a creator-written description; 14 labeled detail fields; 6 structured sections; 3 artwork images supplied by the creator.

Creation type
Character
Shared by
Taaront
Connected worlds
0
Detail fields
14
Profile sections
6
Artwork images
3

Details

Type
Human
Race
Human
Class
Barbarian
Gender
male
Alignment
Chaotic Neutral
Size
Medium
Armor class
15
Hit points
150
Speed
30
Challenge
5
Experience
1800
Languages
Common
Senses
Darkvision 60 ft., Passive Perception 14
Skills
Survival, Athletics, Perception, Intimidation

Biography

Raised in the Saint Catherine's Home for Forgotten Children, Troy spent eighteen years within those gray institutional walls, his sharp features and brooding demeanor earning him few friends among staff or residents alike. On the day the orphanage finally turned him out—deemed too old, too difficult, too dangerous—the world itself seemed to collapse as reports of a plague swept across the nation, transforming the living into shambling horrors that hungered for flesh. Cornered at the Midtown rail depot with nowhere to run and nothing to lose, Troy commandeered a freight locomotive through sheer force of will and desperation, gunning the engine forward as infected bodies clawed at the metal exterior. The train became his sanctuary, his fortress, his only constant companion as he learned to navigate a fractured country where civilization had crumbled into chaos and every supply run risked encounters with both the undead and the twisted mutants that emerged from the plague's dark depths. Armed with a revolver scavenged from a dead conductor and a fire axe torn from an emergency case, Troy transformed the train's interior into an ever-evolving stronghold, reinforcing walls, stockpiling weapons, and establishing supply routes through the devastated landscape. Circling endlessly across the heartland in an endless loop, he survives through brutal pragmatism and raw ferocity, answering to no law but his own, bound by no moral code save the primal need to endure another day.

Attributes

Strength

18, modifier 4

Dexterity

14, modifier 2

Constitution

20, modifier 5

Intelligence

10, modifier 0

Wisdom

12, modifier 1

Charisma

15, modifier 1

Actions

Revolver Shot

Make a ranged attack with a revolver. On a hit, deal 2d8 piercing damage.

Fire Axe Slash

Make a melee attack with a fire axe. On a hit, deal 2d10 slashing damage.

Fortify Train

Spend an action to reinforce the train's defenses, granting +2 AC until the next long rest.

Supply Run

Attempt to gather supplies. Roll a d20 + Survival modifier; on a 15+, gain 1d4 supplies.

Stern Gaze

Target must succeed on a Wisdom saving throw (DC 15) or become frightened until the end of its next turn.

Abilities

Survivor's Instinct

Troy has advantage on survival checks and can sense danger within 30 feet.

Saving throws

strength

7

dexterity

5

constitution

8

intelligence

0

wisdom

4

charisma

1

Damage resistances

Poison

Psychic

Troy Grayson artwork 2
Troy Grayson artwork 3

Public creation

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