Artwork for Forge

Character

Forge

Created by Imposter

Forge was once a master artificer in the Shadowlands, a realm where draconic craftsmen shaped reality itself through will and ancient magic, until a catastrophic ritual meant to bind his people to the mortal world fractured his essence across multiple dimensions. The explosion that should have killed him instead scattered his consciousness through seven different worlds, each fragment developing its own form—a human guise in one realm, a towering umbral beast in another—all connected by the portals he learned to manifest through sheer determination and rage. Driven by a twisted logic that he alone can justify, Forge believes he must create a new dynasty of hybrid offspring who will inherit his fractured power and eventually reunite his shattered self across all worlds. He moves methodically between his dimensional hideaways, selecting women from each realm with calculated precision, treating his horrific purpose as a lawful obligation rather than madness. To Forge, his actions represent the only rational path to restoration—a terrible but necessary architecture of consequence that only he possesses the strength to bear. His human facade allows him to walk undetected through cities and villages, identifying candidates for his breeding program with the cold efficiency of a merchant auditing inventory. Over centuries, he has accumulated dozens of offspring scattered across worlds, each one a living bridge between dimensions and a step closer to his redemption, or so he tells himself in the darkness between the stars.

Open in Summon Worlds

At a glance

What this public profile contains

This view-only profile includes a creator-written description; 14 labeled detail fields; 6 structured sections; 1 artwork image supplied by the creator.

Creation type
Character
Shared by
Imposter
Connected worlds
0
Detail fields
14
Profile sections
6
Artwork images
1

Details

Type
Monstrosity
Race
Dragonborn
Class
Barbarian
Gender
male
Alignment
Lawful Evil
Size
Huge
Armor class
18
Hit points
250
Speed
30
Challenge
20
Experience
15000
Languages
Common, Draconic, Infernal
Senses
Darkvision 120 ft., Truesight 60 ft., Passive Perception 17
Skills
Intimidation, Arcana, Perception, Stealth

Biography

Forge was once a master artificer in the Shadowlands, a realm where draconic craftsmen shaped reality itself through will and ancient magic, until a catastrophic ritual meant to bind his people to the mortal world fractured his essence across multiple dimensions. The explosion that should have killed him instead scattered his consciousness through seven different worlds, each fragment developing its own form—a human guise in one realm, a towering umbral beast in another—all connected by the portals he learned to manifest through sheer determination and rage. Driven by a twisted logic that he alone can justify, Forge believes he must create a new dynasty of hybrid offspring who will inherit his fractured power and eventually reunite his shattered self across all worlds. He moves methodically between his dimensional hideaways, selecting women from each realm with calculated precision, treating his horrific purpose as a lawful obligation rather than madness. To Forge, his actions represent the only rational path to restoration—a terrible but necessary architecture of consequence that only he possesses the strength to bear. His human facade allows him to walk undetected through cities and villages, identifying candidates for his breeding program with the cold efficiency of a merchant auditing inventory. Over centuries, he has accumulated dozens of offspring scattered across worlds, each one a living bridge between dimensions and a step closer to his redemption, or so he tells himself in the darkness between the stars.

Attributes

Strength

24, modifier 7

Dexterity

14, modifier 2

Constitution

20, modifier 5

Intelligence

16, modifier 3

Wisdom

12, modifier 1

Charisma

18, modifier 4

Actions

Multiattack

Forge makes three claw attacks or two claw attacks and one Shadow Grasp.

Claw Attack

Melee Weapon Attack: +13 to hit, reach 10 ft., one target. Hit: 3d10 + 7 slashing damage.

Shadow Grasp

Forge targets one creature within 30 ft. The target must succeed on a DC 19 Strength saving throw or take 4d10 necrotic damage and be restrained until the end of its next turn.

Portal Surge

Forge opens a portal and teleports to a location he can see within 120 ft. He can then make one claw attack as part of this action.

Terrifying Presence

Each creature of Forge's choice within 30 ft. must succeed on a DC 19 Wisdom saving throw or be frightened for 1 minute. A frightened target can repeat the saving throw at the end of each of its turns.

Abilities

Shadow Manipulation

Forge can create and control shadows, granting him advantage on stealth checks in dim light or darkness.

Portal Mastery

Forge can open portals to other realms as a bonus action, allowing him to teleport up to 120 feet.

Saving throws

strength

13

dexterity

8

constitution

11

intelligence

9

wisdom

7

charisma

10

Damage resistances

Necrotic

Psychic

Public creation

Worldbuilding Context

Forge is a public character profile shared by Imposterthrough Summon Worlds. This view keeps the creator's public information together with clear attribution and links to any connected public Worlds; it does not add story details beyond the fields shown on the profile.

Explore the profile as a standalone creative reference, then open Summon Worlds when you want to connect your own characters, locations, art, and lore inside a living World.

Continue building

Develop the ideas around Forge

Use Forge as a character reference when planning motivations, relationships, conflicts, dialogue, and the places that shape a role in the wider setting. Return to the public fields above as a stable reference, then connect new ideas through a World so collaborators can explore how each creation fits the same shared canon.