
Character
Dragon Of Dark Descent
In the primordial epochs before the world solidified into its current form, when reality itself was still malleable and consciousness had not yet fully awakened, there emerged from the abyssal rifts between dimensions a being of such profound darkness that it predates the very concept of light itself—the Dragon of Dark Descent, a creature so fundamentally antithetical to illumination that it does not merely exist in shadow but rather generates an absolute void of perception around itself, a shroud so complete that even those who have glimpsed fragments of its form can scarcely articulate what they witnessed, describing only scattered impressions of what might have been scaled surfaces catching the faintest suggestion of bioluminescent patterns, or perhaps the glint of an eye the size of a cathedral window, or the suggestion of wings that seemed to fold through dimensions rather than merely through air, or claws that left gouges in stone that appeared to extend deeper than physical space should allow. The creature's origins remain lost to epochs of darkness, though ancient texts written in languages now dead speak of a descent—a fall or a sinking rather than a birth—suggesting that the Dragon of Dark Descent did not emerge into this world but rather descended into it from somewhere far older and far stranger, carrying with it the weight of countless forgotten realities and the substance of places where darkness reigned supreme and unchallenged. Those rare individuals who have reported encounters with the Dragon of Dark Descent speak with haunted certainty of a presence rather than a form, of a sensation of immensity that could not be measured or comprehended, of shadows that moved with terrible purpose and intelligence, and of a profound sense of being observed by something whose scale and nature existed entirely outside the framework of human understanding.
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What this public profile contains
This view-only profile includes a creator-written description; 11 labeled detail fields; 6 structured sections; 1 artwork image supplied by the creator.
- Creation type
- Character
- Shared by
- LF_XX_3273
- Connected worlds
- 0
- Detail fields
- 11
- Profile sections
- 6
- Artwork images
- 1
Details
- Type
- Dragon
- Alignment
- Chaotic Neutral
- Size
- Gargantuan
- Armor class
- 22
- Hit points
- 500
- Speed
- 30
- Challenge
- 25
- Experience
- 100000
- Languages
- Draconic, Telepathy 120 ft.
- Senses
- Blindsight 120 ft., Darkvision 120 ft., Truesight 60 ft.
- Skills
- Stealth, Arcana, Perception, Intimidation
Biography
In the primordial epochs before the world solidified into its current form, when reality itself was still malleable and consciousness had not yet fully awakened, there emerged from the abyssal rifts between dimensions a being of such profound darkness that it predates the very concept of light itself—the Dragon of Dark Descent, a creature so fundamentally antithetical to illumination that it does not merely exist in shadow but rather generates an absolute void of perception around itself, a shroud so complete that even those who have glimpsed fragments of its form can scarcely articulate what they witnessed, describing only scattered impressions of what might have been scaled surfaces catching the faintest suggestion of bioluminescent patterns, or perhaps the glint of an eye the size of a cathedral window, or the suggestion of wings that seemed to fold through dimensions rather than merely through air, or claws that left gouges in stone that appeared to extend deeper than physical space should allow. The creature's origins remain lost to epochs of darkness, though ancient texts written in languages now dead speak of a descent—a fall or a sinking rather than a birth—suggesting that the Dragon of Dark Descent did not emerge into this world but rather descended into it from somewhere far older and far stranger, carrying with it the weight of countless forgotten realities and the substance of places where darkness reigned supreme and unchallenged. Those rare individuals who have reported encounters with the Dragon of Dark Descent speak with haunted certainty of a presence rather than a form, of a sensation of immensity that could not be measured or comprehended, of shadows that moved with terrible purpose and intelligence, and of a profound sense of being observed by something whose scale and nature existed entirely outside the framework of human understanding.
Attributes
Strength
30, modifier +10
Dexterity
20, modifier +5
Constitution
30, modifier +10
Intelligence
25, modifier +7
Wisdom
22, modifier +6
Charisma
28, modifier +9
Actions
Shadow Breath
The Dragon exhales a 90-foot cone of darkness. Creatures in the area must make a DC 25 Dexterity saving throw, taking 70 (20d6) necrotic damage on a failed save, or half as much on a success.
Void Claw
Melee Weapon Attack: +18 to hit, reach 15 ft., one target. Hit: 45 (6d10 + 10) slashing damage. On a hit, the target must succeed on a DC 25 Constitution saving throw or be paralyzed until the end of its next turn.
Darkness Manifest
The Dragon creates a 30-foot radius sphere of magical darkness centered on itself. This darkness lasts for 1 minute and can be dismissed as a bonus action.
Abyssal Roar
The Dragon emits a terrifying roar. All creatures within 120 feet must succeed on a DC 25 Wisdom saving throw or be frightened for 1 minute. A frightened creature can repeat the saving throw at the end of each of its turns.
Shadow Step
The Dragon can teleport from one shadow to another within 120 feet as a bonus action, reappearing in an unoccupied space it can see.
Cloak of Night
The Dragon envelops itself in a shroud of darkness, gaining advantage on all Stealth checks and becoming invisible until it attacks or until its concentration ends.
Eclipse
The Dragon causes a temporary eclipse, plunging an area into darkness. All creatures within a 60-foot radius must succeed on a DC 25 Constitution saving throw or be blinded for 1 minute.
Nightmare Visage
The Dragon manifests a terrifying illusion of itself, forcing all creatures within 30 feet to make a DC 25 Wisdom saving throw or take 35 (10d6) psychic damage and be frightened for 1 minute.
Shadow Tendrils
The Dragon summons tendrils of shadow that reach out to grasp its enemies. Each creature within 30 feet must succeed on a DC 25 Dexterity saving throw or take 40 (8d8) necrotic damage and be restrained until the end of its next turn.
Darkened Flight
The Dragon takes to the skies, becoming a silhouette against the night sky. It can move through the air without provoking opportunity attacks.
Void Pulse
The Dragon releases a pulse of void energy in a 30-foot radius. Creatures in the area must make a DC 25 Constitution saving throw, taking 50 (10d10) force damage on a failed save, or half as much on a success.
Whispers of the Abyss
The Dragon can communicate telepathically with any creature within 120 feet, instilling fear and confusion. The target must succeed on a DC 25 Wisdom saving throw or be incapacitated until the end of its next turn.
Shadow Shield
The Dragon creates a barrier of darkness, granting it temporary hit points equal to 50% of its maximum hit points.
Eldritch Gaze
The Dragon locks eyes with a creature within 60 feet. The target must succeed on a DC 25 Wisdom saving throw or be paralyzed until the end of its next turn.
Dark Rejuvenation
The Dragon regains 50 hit points whenever it is in dim light or darkness at the start of its turn.
Nightmare Breath
The Dragon exhales a cloud of nightmarish energy in a 60-foot cone. Creatures must make a DC 25 Wisdom saving throw or take 60 (10d12) psychic damage and be frightened for 1 minute.
Shadow Manipulation
The Dragon can manipulate shadows to create illusions or conceal objects, allowing it to hide or disguise itself or its allies.
Abyssal Grasp
The Dragon reaches out with a shadowy claw, grappling a target within 15 feet. The target must succeed on a DC 25 Strength saving throw or be grappled.
Cursed Presence
The Dragon's mere presence causes misfortune. All creatures within 30 feet have disadvantage on saving throws against spells and abilities.
Veil of Darkness
The Dragon can create a veil of darkness that obscures vision and muffles sound, granting advantage on Stealth checks to itself and its allies.
Shadow Surge
The Dragon can surge forward in a burst of shadow, moving up to 120 feet and making a melee attack against any creature it passes.
Eclipse Shield
The Dragon can create a shield of darkness that absorbs up to 100 damage from any source before dissipating.
Void Echo
The Dragon can create an echo of itself in a shadow, allowing it to make an attack from a distance as if it were in that location.
Dark Ascendance
The Dragon can ascend into the air, becoming incorporeal for 1 round, allowing it to avoid all damage.
Abilities
Eternal Shadow
The Dragon exists in a shroud of darkness, making it invisible in dim light or darkness.
Void Presence
Creatures within 60 feet must succeed on a DC 25 Wisdom saving throw or be frightened.
Dimensional Wings
The Dragon can traverse through shadows, teleporting up to 120 feet as a bonus action.
Saving throws
strength
+18
dexterity
+13
constitution
+18
intelligence
+15
wisdom
+14
charisma
+17
Damage resistances
Necrotic
Psychic
Public creation
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