
Character
Leshen
Leshen emerged not from divine creation but from the collective consciousness of an ancient forest that had endured millennia of human encroachment, logging, and destruction—a desperate coalescence of rage, sorrow, and primal will that crystallized into singular form when the last of the old-growth giants fell to the axe. Neither wholly male nor female, Leshen exists as the embodiment of nature's refusal to be conquered, bearing the accumulated memories of every creature that ever nested in those woods and every root system that had intertwined beneath the soil. For centuries, Leshen remained dormant and philosophical, merely guiding the forest's growth in subtle ways, but the relentless hunger of civilization awakened something darker within—a conviction that passive coexistence was extinction. Now driven by an almost zealous need to reassert dominion, Leshen constructs elaborate totems from bone and wood, each one a nexus of control that radiates outward like a spider's web, binding the flora and fauna into unified purpose. The woodland creatures do not serve Leshen out of love or reverence, but because resistance has become neurologically impossible, their wild instincts overwritten by the spirit's pervasive influence. Leshen views the boundary between creation and conquest as meaningless; in the spirit's chaotic mind, expanding the forest's reach and molding its very substance to new configurations is simply nature reclaiming what was always rightfully its own. Whether Leshen is savior or tyrant depends entirely on which side of the treeline one calls home.
Open in Summon WorldsAt a glance
What this public profile contains
This view-only profile includes a creator-written description; 12 labeled detail fields; 6 structured sections; 1 artwork image supplied by the creator.
- Creation type
- Character
- Shared by
- ainsel.
- Connected worlds
- 1
- Detail fields
- 12
- Profile sections
- 6
- Artwork images
- 1
Details
- Type
- Fey
- Gender
- androgynous
- Alignment
- Chaotic Neutral
- Size
- Large
- Armor class
- 16
- Hit points
- 200
- Speed
- 30
- Challenge
- 15
- Experience
- 13000
- Languages
- Common, Sylvan, Elvish
- Senses
- Darkvision 60 ft., Truesight 30 ft., Passive Perception 20
- Skills
- Nature, Survival, Persuasion, Stealth
Biography
Leshen emerged not from divine creation but from the collective consciousness of an ancient forest that had endured millennia of human encroachment, logging, and destruction—a desperate coalescence of rage, sorrow, and primal will that crystallized into singular form when the last of the old-growth giants fell to the axe. Neither wholly male nor female, Leshen exists as the embodiment of nature's refusal to be conquered, bearing the accumulated memories of every creature that ever nested in those woods and every root system that had intertwined beneath the soil. For centuries, Leshen remained dormant and philosophical, merely guiding the forest's growth in subtle ways, but the relentless hunger of civilization awakened something darker within—a conviction that passive coexistence was extinction. Now driven by an almost zealous need to reassert dominion, Leshen constructs elaborate totems from bone and wood, each one a nexus of control that radiates outward like a spider's web, binding the flora and fauna into unified purpose. The woodland creatures do not serve Leshen out of love or reverence, but because resistance has become neurologically impossible, their wild instincts overwritten by the spirit's pervasive influence. Leshen views the boundary between creation and conquest as meaningless; in the spirit's chaotic mind, expanding the forest's reach and molding its very substance to new configurations is simply nature reclaiming what was always rightfully its own. Whether Leshen is savior or tyrant depends entirely on which side of the treeline one calls home.
Attributes
Strength
18, modifier +4
Dexterity
14, modifier +2
Constitution
20, modifier +5
Intelligence
16, modifier +3
Wisdom
20, modifier +5
Charisma
18, modifier +4
Actions
Root Snare
Leshen summons roots to ensnare a target within 30 ft. Target must succeed on a DC 18 Strength save or take 4d10 bludgeoning damage and be restrained.
Totemic Command
Leshen can create a totem as an action. Choose a point within 60 ft. that lasts for 1 hour, granting allies advantage on Nature checks and 1d6 temporary hit points.
Nature's Fury
Leshen unleashes a wave of energy, dealing 6d8 necrotic damage to all creatures in a 30 ft. radius. A DC 18 Constitution save halves the damage.
Call of the Wild
Leshen can summon woodland creatures to aid in battle. Up to 3 creatures of CR 1 or lower appear and act on Leshen's initiative.
Abilities
Nature's Wrath
Leshen can manipulate the forest, causing plants to entangle foes within 30 feet.
Saving throws
strength
+8
dexterity
+6
constitution
+9
intelligence
+7
wisdom
+10
charisma
+8
Damage resistances
Poison
Psychic
Public creation
Worldbuilding Context
Leshen is a public character profile shared by ainsel.through Summon Worlds. This view keeps the creator's public information together with clear attribution and links to any connected public Worlds; it does not add story details beyond the fields shown on the profile.
This creation is connected to Yigddrasil, where its details can support consistent characters, locations, lore, and ongoing storytelling across the wider World.
World connections
Appears in
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