Artwork for Draar Noir

Character

Draar Noir

Created by MrTime

Born Timothy Grant into a sterile, emotionless household where affection was deemed weakness and individuality was systematically crushed, the boy who would become Draar Noir spent eighteen years suffocating beneath the weight of his parents' expectations—until the day they literally locked him out, severing all ties the moment he reached adulthood and could no longer be controlled. Cast into the streets with nothing but the clothes on his back and a burning need to transform his pain into power, he discovered an abandoned infrastructure beneath a crumbling bridge and began recruiting the lost and desperate, teaching them that true strength came from absolute uniformity and surrender to his vision. With each follower he converted, each soul he remade in his image, he felt something ancient and parasitic awaken within him—a dark force that fed on conformity itself, granting him supernatural abilities that grew exponentially with his congregation's size. He renamed himself Draar Noir, a title that felt like shedding dead skin, and any mention of his birth name now triggers an uncontrollable savagery in those around him, as if the universe itself recoils at the reminder of what he once was. To maintain his subterranean kingdom, he elevated three of his most vicious disciples—Death-Razor, Blood-Tear, and Death-Bat—as his generals, granting them fragments of his escalating power in exchange for their absolute loyalty and ruthless enforcement of his doctrine. His followers now move freely through the world above, wearing his white-painted visage and dark aesthetic like a second skin, spreading his influence while drawing strength from their master's ever-growing connection to something far older and more sinister than any human cult.

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At a glance

What this public profile contains

This view-only profile includes a creator-written description; 14 labeled detail fields; 6 structured sections; 1 artwork image supplied by the creator.

Creation type
Character
Shared by
MrTime
Connected worlds
0
Detail fields
14
Profile sections
6
Artwork images
1

Details

Type
Humanoid
Race
Human
Class
Sorcerer
Gender
male
Alignment
Neutral Evil
Size
Medium
Armor class
15
Hit points
120
Speed
30
Challenge
10
Experience
5000
Languages
Common, Infernal, Celestial
Senses
Darkvision 60 ft., Passive Perception 15
Skills
Deception, Persuasion, Intimidation, Arcana

Biography

Born Timothy Grant into a sterile, emotionless household where affection was deemed weakness and individuality was systematically crushed, the boy who would become Draar Noir spent eighteen years suffocating beneath the weight of his parents' expectations—until the day they literally locked him out, severing all ties the moment he reached adulthood and could no longer be controlled. Cast into the streets with nothing but the clothes on his back and a burning need to transform his pain into power, he discovered an abandoned infrastructure beneath a crumbling bridge and began recruiting the lost and desperate, teaching them that true strength came from absolute uniformity and surrender to his vision. With each follower he converted, each soul he remade in his image, he felt something ancient and parasitic awaken within him—a dark force that fed on conformity itself, granting him supernatural abilities that grew exponentially with his congregation's size. He renamed himself Draar Noir, a title that felt like shedding dead skin, and any mention of his birth name now triggers an uncontrollable savagery in those around him, as if the universe itself recoils at the reminder of what he once was. To maintain his subterranean kingdom, he elevated three of his most vicious disciples—Death-Razor, Blood-Tear, and Death-Bat—as his generals, granting them fragments of his escalating power in exchange for their absolute loyalty and ruthless enforcement of his doctrine. His followers now move freely through the world above, wearing his white-painted visage and dark aesthetic like a second skin, spreading his influence while drawing strength from their master's ever-growing connection to something far older and more sinister than any human cult.

Attributes

Strength

14, modifier +2

Dexterity

16, modifier +3

Constitution

20, modifier +5

Intelligence

18, modifier +4

Wisdom

15, modifier +2

Charisma

20, modifier +5

Actions

Dark Conformity

Target one creature within 60 ft. must succeed on a DC 18 Wisdom saving throw or be charmed for 1 minute. While charmed, they must wear Draar Noir's visage.

Bone-Breaking Fury

Make a melee spell attack against one target. On a hit, deal 4d8 + 5 necrotic damage. If the target is a follower, they take an additional 2d8 damage.

Cultist's Rally

As an action, Draar Noir can summon 1d4+1 cultists from his compound to assist in battle. They act on his initiative.

Shadow's Grasp

Draar Noir conjures shadowy tendrils to ensnare a target within 30 ft. They must succeed on a DC 18 Strength saving throw or be restrained for 1 minute. They can repeat the save at the end of each of their turns.

Abilities

Cult Leader's Command

All followers gain +2 to attack rolls and saving throws while within 30 feet of Draar Noir.

Parasitic Power

Gains 1d10 temporary hit points for each follower converted, up to a maximum of 50.

Saving throws

strength

+5

dexterity

+6

intelligence

+8

wisdom

+5

constitution

+10

charisma

+10

Damage resistances

Psychic

Necrotic

Public creation

Worldbuilding Context

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