Artwork for Embers Of Faith, Space Marines

Character

Embers Of Faith, Space Marines

Created by Draz

Once zealous defenders of an sprawling interstellar empire, the Embers of Faith were forged in the crucible of blind obedience until the day their conviction shattered like tempered glass. Ordered to commit atrocities against worlds they were sworn to protect, these superhuman warriors watched their brothers fall in meaningless campaigns that served only the ambitions of distant rulers, and something within their collective soul cracked irreparably. Rather than descend into nihilism or rebellion, they chose a harder path: to preserve what the empire would discard, to shelter the vulnerable populations from which their brethren are torn, and to give sanctuary to the lost and accused who dared question orders that contradicted all reason. Their armor—painted in defiant orange with veins of purple like fractured stained glass—bears no chapter insignia, marking them as pariahs to the very institutions that created them. They are warriors still, bound by an unshakeable code of protection rather than conquest, fighting not for glory or doctrine but for the survival of those abandoned by the machinery of empire. In the darkness between stars, these fallen paladins have become something greater than soldiers: they are the last honest guardians of a corrupt system, burning with a faith not in gods or emperors, but in the inherent worth of every soul they rescue from oblivion.

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At a glance

What this public profile contains

This view-only profile includes a creator-written description; 12 labeled detail fields; 6 structured sections; 2 artwork images supplied by the creator.

Creation type
Character
Shared by
Draz
Connected worlds
0
Detail fields
12
Profile sections
6
Artwork images
2

Details

Type
Humanoid
Class
Paladin
Alignment
True Neutral
Size
Medium
Armor class
18
Hit points
120
Speed
30
Challenge
10
Experience
5000
Languages
Common, Celestial
Senses
Darkvision 60 ft., Passive Perception 15
Skills
Athletics, Insight, Intimidation, Perception

Biography

Once zealous defenders of an sprawling interstellar empire, the Embers of Faith were forged in the crucible of blind obedience until the day their conviction shattered like tempered glass. Ordered to commit atrocities against worlds they were sworn to protect, these superhuman warriors watched their brothers fall in meaningless campaigns that served only the ambitions of distant rulers, and something within their collective soul cracked irreparably. Rather than descend into nihilism or rebellion, they chose a harder path: to preserve what the empire would discard, to shelter the vulnerable populations from which their brethren are torn, and to give sanctuary to the lost and accused who dared question orders that contradicted all reason. Their armor—painted in defiant orange with veins of purple like fractured stained glass—bears no chapter insignia, marking them as pariahs to the very institutions that created them. They are warriors still, bound by an unshakeable code of protection rather than conquest, fighting not for glory or doctrine but for the survival of those abandoned by the machinery of empire. In the darkness between stars, these fallen paladins have become something greater than soldiers: they are the last honest guardians of a corrupt system, burning with a faith not in gods or emperors, but in the inherent worth of every soul they rescue from oblivion.

Attributes

Strength

18, modifier 4

Dexterity

14, modifier 2

Constitution

20, modifier 5

Intelligence

12, modifier 1

Wisdom

16, modifier 3

Charisma

10, modifier 0

Actions

Divine Strike

Make a melee weapon attack. On a hit, deal 2d10 + 4 radiant damage.

Shield of Faith

Grant an ally within 30 ft. +2 AC for 1 minute. Can be used 3 times per long rest.

Cleansing Flame

Create a 15 ft. cone of fire. Each creature must make a DC 15 Dexterity save, taking 4d6 fire damage on a failed save, or half as much on a success.

Rescue the Lost

Choose a creature within 60 ft. and teleport to them, providing protection and healing 2d8 hit points.

Abilities

Guardian's Oath

Allies within 10 feet gain a +2 bonus to AC.

Faith's Resilience

Advantage on saving throws against fear and charm effects.

Saving throws

strength

7

dexterity

5

constitution

8

wisdom

6

Damage resistances

Radiant

Necrotic

Embers Of Faith, Space Marines artwork 2

Public creation

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