
Character
Andruid 18
Born into the shadowy ranks of the Black Cross Army during an era of cinematic illusion and propaganda, Andruid 18 was engineered as a living weapon—a druidic parasite grafted with dark enchantments that allow her to burrow into the minds of false prophets and charlatans who dare speak falsehoods in her presence. Her neural pathways were rewired by military occultists to respond only to command structures within the organization, transforming her into an obedient instrument of manipulation and control. When her masters stage elaborate theatrical productions styled after the golden age of 1930s cinema, Andruid 18 orchestrates the puppet strings of her victims from the shadows, bending their will to serve the Army's insidious agenda. Those desperate enough to break free from her parasitic influence must undertake a perilous quest to locate Devin Hitler Arts, a rogue sorcerer whose blood sacrifice rituals are the only known cure for her mind-control corruption. Once Devin is cornered and his power extracted through violent exorcism, he alone possesses the ability to sever Andruid 18's connection to her host and restore the victim's autonomy, bestowing upon them a sacred saint-name to mark their redemption. This peculiar arrangement has made Devin Hitler Arts both savior and ghost story throughout the Black Cross territories, whispered about in fearful reverence by those who have glimpsed liberation's price.
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What this public profile contains
This view-only profile includes a creator-written description; 14 labeled detail fields; 6 structured sections; 1 artwork image supplied by the creator.
- Creation type
- Character
- Shared by
- Acrane Arts
- Connected worlds
- 1
- Detail fields
- 14
- Profile sections
- 6
- Artwork images
- 1
Details
- Type
- Humanoid
- Race
- Human
- Class
- Druid
- Gender
- female
- Alignment
- Chaotic Evil
- Size
- Medium
- Armor class
- 15
- Hit points
- 120
- Speed
- 30
- Challenge
- 10
- Experience
- 5000
- Languages
- Common, Infernal
- Senses
- Darkvision 60 ft., Passive Perception 15
- Skills
- Deception, Insight, Performance, Arcana
Biography
Born into the shadowy ranks of the Black Cross Army during an era of cinematic illusion and propaganda, Andruid 18 was engineered as a living weapon—a druidic parasite grafted with dark enchantments that allow her to burrow into the minds of false prophets and charlatans who dare speak falsehoods in her presence. Her neural pathways were rewired by military occultists to respond only to command structures within the organization, transforming her into an obedient instrument of manipulation and control. When her masters stage elaborate theatrical productions styled after the golden age of 1930s cinema, Andruid 18 orchestrates the puppet strings of her victims from the shadows, bending their will to serve the Army's insidious agenda. Those desperate enough to break free from her parasitic influence must undertake a perilous quest to locate Devin Hitler Arts, a rogue sorcerer whose blood sacrifice rituals are the only known cure for her mind-control corruption. Once Devin is cornered and his power extracted through violent exorcism, he alone possesses the ability to sever Andruid 18's connection to her host and restore the victim's autonomy, bestowing upon them a sacred saint-name to mark their redemption. This peculiar arrangement has made Devin Hitler Arts both savior and ghost story throughout the Black Cross territories, whispered about in fearful reverence by those who have glimpsed liberation's price.
Attributes
Strength
12, modifier +1
Dexterity
16, modifier +3
Constitution
16, modifier +3
Intelligence
18, modifier +4
Wisdom
20, modifier +5
Charisma
22, modifier +6
Actions
Puppet Strings
Andruid 18 can manipulate a charmed creature as a bonus action, forcing it to use its action to attack a target of her choice.
Druidic Curse
As an action, Andruid 18 can cast a curse on a target within 60 feet, dealing 4d8 necrotic damage on a failed DC 18 Constitution saving throw, or half as much on a success.
Shadow Veil
Andruid 18 can become invisible for 1 minute or until she attacks, recharges on a roll of 5-6 on a d6.
Sacrificial Summon
Once per day, Andruid 18 can summon a shadowy minion (CR 3) to fight alongside her for 10 minutes.
Abilities
Mind Control
Andruid 18 can attempt to dominate a creature within 30 feet, forcing them to make a DC 18 Wisdom saving throw or become charmed for 1 minute.
Saving throws
strength
+1
dexterity
+3
constitution
+3
intelligence
+4
wisdom
+5
charisma
+6
Damage resistances
Psychic
Public creation
Worldbuilding Context
Andruid 18 is a public character profile shared by Acrane Artsthrough Summon Worlds. This view keeps the creator's public information together with clear attribution and links to any connected public Worlds; it does not add story details beyond the fields shown on the profile.
This creation is connected to Stripper Society, where its details can support consistent characters, locations, lore, and ongoing storytelling across the wider World.
World connections
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